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12
Main.py
12
Main.py
@ -236,10 +236,10 @@ class MyGame(arcade.Window):
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# self.play_death_animation()
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self.respawn()
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else:
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if DEBUG:
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print("\n" * 100)
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print("You scored: " + str(self.Score))
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print("You died on level: " + str(self.level))
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print("\n" * 100)
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print("You scored: " + str(self.Score))
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print("You died on level: " + str(self.level))
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sys.exit()
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@ -251,8 +251,8 @@ class MyGame(arcade.Window):
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testx = random.randint(0, 5 + 100 - self.level * 5)
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testy = random.randint(0, 11 + 100 - self.level * 5)
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testx = 500
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testy = 500
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# testx = 500
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# testy = 500
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if self.alienCounterY < 0:
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# Reset the X and Y counter variables
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