diff --git a/Main.py b/Main.py index ce60b4f..ba8a4a0 100644 --- a/Main.py +++ b/Main.py @@ -236,10 +236,10 @@ class MyGame(arcade.Window): # self.play_death_animation() self.respawn() else: - if DEBUG: - print("\n" * 100) - print("You scored: " + str(self.Score)) - print("You died on level: " + str(self.level)) + + print("\n" * 100) + print("You scored: " + str(self.Score)) + print("You died on level: " + str(self.level)) sys.exit() @@ -251,8 +251,8 @@ class MyGame(arcade.Window): testx = random.randint(0, 5 + 100 - self.level * 5) testy = random.randint(0, 11 + 100 - self.level * 5) - testx = 500 - testy = 500 + # testx = 500 + # testy = 500 if self.alienCounterY < 0: # Reset the X and Y counter variables