lakewood/Assets/World/Grounds/Ground1.tscn

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[gd_scene load_steps=3 format=3 uid="uid://eo08vhsoltt6"]
[ext_resource type="Texture2D" uid="uid://c8wfwo1nixh7d" path="res://Assets/World/Grounds/Dirt.png" id="1_437ln"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2rdbk"]
size = Vector2(455, 51)
[node name="Ground1" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(2, 3)
scale = Vector2(0.2, 0.2)
texture = ExtResource("1_437ln")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-8.5, 1.5)
shape = SubResource("RectangleShape2D_2rdbk")
debug_color = Color(0, 0.645698, 0.254313, 0.42)