[gd_scene load_steps=5 format=3 uid="uid://b0jkivtwisycv"] [ext_resource type="PackedScene" uid="uid://cny5b638kjd3w" path="res://Assets/Characters/Friendly/Tellik/Tellick.tscn" id="1_dgu6h"] [ext_resource type="PackedScene" uid="uid://eo08vhsoltt6" path="res://Assets/World/Grounds/Ground1.tscn" id="2_gboim"] [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_5e4u7"] [sub_resource type="TileSet" id="TileSet_bke3u"] [node name="World" type="Node2D"] physics_interpolation_mode = 1 [node name="Tellick" parent="." instance=ExtResource("1_dgu6h")] position = Vector2(-7, -130) [node name="Camera2D" type="Camera2D" parent="."] [node name="StaticBody2D" type="StaticBody2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2(1, 140) shape = SubResource("WorldBoundaryShape2D_5e4u7") [node name="Ground1" parent="." instance=ExtResource("2_gboim")] position = Vector2(-333, 114) [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource("TileSet_bke3u") format = 2