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8 Commits
Author | SHA1 | Date | |
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e895a6256e | |||
a30b7119ad | |||
3b49a1f948 | |||
116d900cb8 | |||
ceac23fb00 | |||
f25b89aa52 | |||
574c18499c | |||
4d48ebc46a |
@ -7,8 +7,6 @@ const MIN_JUMP_DURATION = 0.01
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const GRAVITY = 980
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const GRAVITY = 980
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const FALL_GRAVITY_MULTIPLIER = 2
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const FALL_GRAVITY_MULTIPLIER = 2
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var isFacingRight: bool
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var jump_timer = 0.0
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var jump_timer = 0.0
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var is_jumping = false
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var is_jumping = false
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@ -38,19 +36,6 @@ func _physics_process(delta):
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# Handle horizontal movement
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# Handle horizontal movement
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var direction = Input.get_axis("move_left", "move_right")
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var direction = Input.get_axis("move_left", "move_right")
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if direction < 0:
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isFacingRight = false
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elif direction > 0:
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isFacingRight = true
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if isFacingRight:
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$Marker2D.scale.x = 1
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$AnimatedSprite2D.scale.x = 1 * 0.2
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else:
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$Marker2D.scale.x = -1
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$AnimatedSprite2D.scale.x = -1 * 0.2
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if direction:
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if direction:
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velocity.x = direction * SPEED
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velocity.x = direction * SPEED
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else:
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else:
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@ -11,7 +11,10 @@ config_version=5
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[application]
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[application]
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config/name="lakewood"
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config/name="lakewood"
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<<<<<<< HEAD
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=======
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run/main_scene="res://world.tscn"
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run/main_scene="res://world.tscn"
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>>>>>>> f25b89aa52bc76423cd04483e3b0644fe3df1dc6
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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