added image for ground

This commit is contained in:
Egg Man 2024-09-07 09:31:37 -04:00
parent 00ec7a0402
commit b726bcf4aa
4 changed files with 45 additions and 3 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 MiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c8wfwo1nixh7d"
path="res://.godot/imported/Dirt.png-d91541ba4a1d97b0a577c961c41f3137.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/World/Grounds/Dirt.png"
dest_files=["res://.godot/imported/Dirt.png-d91541ba4a1d97b0a577c961c41f3137.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -1,12 +1,20 @@
[gd_scene load_steps=2 format=3 uid="uid://eo08vhsoltt6"] [gd_scene load_steps=3 format=3 uid="uid://eo08vhsoltt6"]
[ext_resource type="Texture2D" uid="uid://c8wfwo1nixh7d" path="res://Assets/World/Grounds/Dirt.png" id="1_437ln"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2rdbk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_2rdbk"]
size = Vector2(364, 54) size = Vector2(455, 51)
[node name="Ground1" type="Node2D"] [node name="Ground1" type="Node2D"]
[node name="StaticBody2D" type="StaticBody2D" parent="."] [node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-8.5, 1.5)
shape = SubResource("RectangleShape2D_2rdbk") shape = SubResource("RectangleShape2D_2rdbk")
debug_color = Color(0, 0.645698, 0.254313, 0.42) debug_color = Color(0, 0.645698, 0.254313, 0.42)
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(2, 3)
scale = Vector2(0.2, 0.2)
texture = ExtResource("1_437ln")

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@ -22,7 +22,7 @@ position = Vector2(1, 140)
shape = SubResource("WorldBoundaryShape2D_5e4u7") shape = SubResource("WorldBoundaryShape2D_5e4u7")
[node name="Ground1" parent="." instance=ExtResource("2_gboim")] [node name="Ground1" parent="." instance=ExtResource("2_gboim")]
position = Vector2(-5, -2) position = Vector2(-333, 114)
[node name="TileMap" type="TileMap" parent="."] [node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_bke3u") tile_set = SubResource("TileSet_bke3u")