added moving platforms and "collectable" coins and death barrier

This commit is contained in:
2024-09-07 13:13:05 -04:00
parent 709cee6893
commit 1573768619
12 changed files with 282 additions and 19 deletions

View File

@@ -0,0 +1,17 @@
[gd_scene load_steps=3 format=3 uid="uid://bqb3ccnlh1t0s"]
[ext_resource type="Texture2D" uid="uid://c8wfwo1nixh7d" path="res://Assets/World/Grounds/Dirt.png" id="1_4guyj"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vncw8"]
size = Vector2(452, 48)
[node name="Platform" type="AnimatableBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.2, 0.2)
texture = ExtResource("1_4guyj")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-11, 0)
shape = SubResource("RectangleShape2D_vncw8")
one_way_collision = true

View File

@@ -0,0 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://cyumvt28wwf28"]
[ext_resource type="Script" path="res://Scripts/kill_zone.gd" id="1_vfalm"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_6667c"]
[node name="KillZone" type="Area2D"]
collision_mask = 2
script = ExtResource("1_vfalm")
[node name="Timer" type="Timer" parent="."]
wait_time = 0.6
one_shot = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("WorldBoundaryShape2D_6667c")
debug_color = Color(1, 0.012597, 0.0137024, 0.42)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]