added moving platforms and "collectable" coins and death barrier
This commit is contained in:
@@ -179,12 +179,15 @@ radius = 21.0
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height = 182.0
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[node name="Tellick" type="CharacterBody2D"]
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z_index = 100
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collision_layer = 2
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script = ExtResource("1_q21sg")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, 2)
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scale = Vector2(0.2, 0.2)
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sprite_frames = SubResource("SpriteFrames_jl8dy")
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autoplay = "default"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CapsuleShape2D_aoset")
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@@ -1,6 +1,6 @@
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extends CharacterBody2D
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const SPEED = 300.0
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const SPEED = 600.0
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const JUMP_VELOCITY = -1000.0
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const MAX_JUMP_DURATION = 0.3
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const MIN_JUMP_DURATION = 0.01
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@@ -46,3 +46,7 @@ func end_jump():
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if velocity.y < 0:
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velocity.y *= 0.20
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is_jumping = false
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func _on_kill_zone_body_entered(body: Node2D) -> void:
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pass # Replace with function body.
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BIN
Assets/Collectables/GoldCoin.png
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BIN
Assets/Collectables/GoldCoin.png
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Binary file not shown.
After Width: | Height: | Size: 663 B |
34
Assets/Collectables/GoldCoin.png.import
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34
Assets/Collectables/GoldCoin.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dj7grfg4awrf6"
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path="res://.godot/imported/GoldCoin.png-25b6ee75d6b11e5a23115548c7f446c1.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/Collectables/GoldCoin.png"
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dest_files=["res://.godot/imported/GoldCoin.png-25b6ee75d6b11e5a23115548c7f446c1.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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66
Assets/Collectables/coin.tscn
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66
Assets/Collectables/coin.tscn
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@@ -0,0 +1,66 @@
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[gd_scene load_steps=10 format=3 uid="uid://ctysf55pres8y"]
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[ext_resource type="Texture2D" uid="uid://dj7grfg4awrf6" path="res://Assets/Collectables/GoldCoin.png" id="1_6uh7u"]
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[ext_resource type="Script" path="res://Scripts/coin.gd" id="1_isgrf"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_6apv0"]
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atlas = ExtResource("1_6uh7u")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8md4o"]
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atlas = ExtResource("1_6uh7u")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ai3ca"]
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atlas = ExtResource("1_6uh7u")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_sh070"]
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atlas = ExtResource("1_6uh7u")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_pi3db"]
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atlas = ExtResource("1_6uh7u")
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region = Rect2(64, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_iigen"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_6apv0")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8md4o")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ai3ca")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_sh070")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_pi3db")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_piars"]
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[node name="Coin" type="Area2D"]
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collision_mask = 2
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script = ExtResource("1_isgrf")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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scale = Vector2(3, 3)
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sprite_frames = SubResource("SpriteFrames_iigen")
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autoplay = "default"
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frame_progress = 0.137011
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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scale = Vector2(2.08, 2.08)
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shape = SubResource("CircleShape2D_piars")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="body_entered" from="." to="CollisionShape2D" method="_on_coin_body_entered"]
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17
Assets/World/Platforms/platform.tscn
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17
Assets/World/Platforms/platform.tscn
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@@ -0,0 +1,17 @@
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[gd_scene load_steps=3 format=3 uid="uid://bqb3ccnlh1t0s"]
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[ext_resource type="Texture2D" uid="uid://c8wfwo1nixh7d" path="res://Assets/World/Grounds/Dirt.png" id="1_4guyj"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vncw8"]
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size = Vector2(452, 48)
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[node name="Platform" type="AnimatableBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.2, 0.2)
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texture = ExtResource("1_4guyj")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-11, 0)
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shape = SubResource("RectangleShape2D_vncw8")
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one_way_collision = true
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20
Assets/World/kill_zone.tscn
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20
Assets/World/kill_zone.tscn
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@@ -0,0 +1,20 @@
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[gd_scene load_steps=3 format=3 uid="uid://cyumvt28wwf28"]
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[ext_resource type="Script" path="res://Scripts/kill_zone.gd" id="1_vfalm"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_6667c"]
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[node name="KillZone" type="Area2D"]
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collision_mask = 2
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script = ExtResource("1_vfalm")
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[node name="Timer" type="Timer" parent="."]
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wait_time = 0.6
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one_shot = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("WorldBoundaryShape2D_6667c")
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debug_color = Color(1, 0.012597, 0.0137024, 0.42)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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