added more tunable basic movement
This commit is contained in:
@@ -7,14 +7,14 @@ size = Vector2(455, 51)
|
||||
|
||||
[node name="Ground1" type="Node2D"]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(2, 3)
|
||||
scale = Vector2(0.2, 0.2)
|
||||
texture = ExtResource("1_437ln")
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
position = Vector2(-8.5, 1.5)
|
||||
shape = SubResource("RectangleShape2D_2rdbk")
|
||||
debug_color = Color(0, 0.645698, 0.254313, 0.42)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(2, 3)
|
||||
scale = Vector2(0.2, 0.2)
|
||||
texture = ExtResource("1_437ln")
|
||||
|
Reference in New Issue
Block a user