import sys import arcade class Score(arcade.Sprite): def __init__(self, SCREEN_SCALE, DEBUG): super().__init__() self.center_x = 0 * SCREEN_SCALE self.center_y = 256 * SCREEN_SCALE self.scScale = SCREEN_SCALE self.deBuggin = DEBUG self.value = 0 def setValue(self, newValue): self.value = newValue def getValue(self): return self.value def update(self): valArr = [] for value in str(self.value): valArr.append(value) print(valArr) sys.exit()