diff --git a/.idea/misc.xml b/.idea/misc.xml index fdd4e11..61ba582 100644 --- a/.idea/misc.xml +++ b/.idea/misc.xml @@ -1,4 +1,7 @@ + + \ No newline at end of file diff --git a/Main.py b/Main.py index 69bea30..b358d34 100644 --- a/Main.py +++ b/Main.py @@ -51,6 +51,7 @@ class MyGame(arcade.Window): self.alienChangeDir = 0 self.alienCurrentDir = -1 self.movedown = False + self.current_texture_index = 0 self.player_sprite = None @@ -78,6 +79,7 @@ class MyGame(arcade.Window): # self.overlay_color = (0,255,0,128) self.player_sprite_death = None self.somethingalsi = True + self.death_textures = None # set up the player image_source = "assets/Sprites/Player/Player.png" @@ -156,6 +158,20 @@ class MyGame(arcade.Window): elif key == arcade.key.RIGHT and self.movePlayer == PLAYER_SPEED * SCREEN_SCALE: self.movePlayer = 0 + def load_death_animation(self): + self.death_textures = [] + for i in range(0,5): + + texture = arcade.load_texture("assets/Sprites/Player/PlayerDeath1.png") + self.death_textures.append(texture) + texture = arcade.load_texture("assets/Sprites/Player/PlayerDeath2.png") + self.death_textures.append(texture) + + def play_death_animation(self): + if self.current_texture_index < len(self.death_textures): + self.player_sprite.set_texture(self.current_texture_index) + self.current_texture_index += 1 + def on_draw(self): self.clear() @@ -195,14 +211,17 @@ class MyGame(arcade.Window): self.activeBullet = False def respawn(self): - for alienRow in self.aliens: - for alien in alienRow: - alien.bullet = None + # for alienRow in self.aliens: + # for alien in alienRow: + # alien.bullet = None self.player_sprite.center_x = 32*SCREEN_SCALE time.sleep(2) def death(self): if self.lives > 0: self.somethingalsi = False + self.load_death_animation() + self.play_death_animation() + self.respawn() else: if DEBUG: print(str(self.Score)) @@ -379,14 +398,7 @@ class MyGame(arcade.Window): time.sleep(SLOW_SPEED) else: - test = False - if test: - self.player_sprite = arcade.Sprite("assets/Sprites/Player/PlayerDeath1.png", SCREEN_SCALE) - self.player_list.draw() - else: - - self.player_sprite = arcade.Sprite("assets/Sprites/Player/PlayerDeath2.png", SCREEN_SCALE) - self.player_list.draw() + self.death() diff --git a/Score.py b/Score.py new file mode 100644 index 0000000..17ad7ea --- /dev/null +++ b/Score.py @@ -0,0 +1,19 @@ +import arcade + +class Score(arcade.Sprite): + def __init__(self, SCREEN_SCALE, DEBUG): + super().__init__() + + self.center_x = 0 * SCREEN_SCALE + self.center_y = 256 * SCREEN_SCALE + self.scScale = SCREEN_SCALE + self.deBuggin = DEBUG + self.value = 0 + + def setValue(self, newValue): + self.value = newValue + + def getValue(self): + return self.value + + def update(self): diff --git a/assets/Sprites/Numbers/0.png b/assets/Sprites/Numbers/0.png new file mode 100644 index 0000000..aa4a1bf Binary files /dev/null and b/assets/Sprites/Numbers/0.png differ diff --git a/assets/Sprites/Numbers/1.png b/assets/Sprites/Numbers/1.png new file mode 100644 index 0000000..37cf623 Binary files /dev/null and b/assets/Sprites/Numbers/1.png differ diff --git a/assets/Sprites/Numbers/2.png b/assets/Sprites/Numbers/2.png new file mode 100644 index 0000000..327dba9 Binary files /dev/null and b/assets/Sprites/Numbers/2.png differ diff --git a/assets/Sprites/Numbers/3.png b/assets/Sprites/Numbers/3.png new file mode 100644 index 0000000..03f887e Binary files /dev/null and b/assets/Sprites/Numbers/3.png differ diff --git a/assets/Sprites/Numbers/4.png b/assets/Sprites/Numbers/4.png new file mode 100644 index 0000000..c64cd2b Binary files /dev/null and b/assets/Sprites/Numbers/4.png differ diff --git a/assets/Sprites/Numbers/5.png b/assets/Sprites/Numbers/5.png new file mode 100644 index 0000000..fe6e29f Binary files /dev/null and b/assets/Sprites/Numbers/5.png differ diff --git a/assets/Sprites/Numbers/6.png b/assets/Sprites/Numbers/6.png new file mode 100644 index 0000000..4bc1409 Binary files /dev/null and b/assets/Sprites/Numbers/6.png differ diff --git a/assets/Sprites/Numbers/7.png b/assets/Sprites/Numbers/7.png new file mode 100644 index 0000000..1e3850e Binary files /dev/null and b/assets/Sprites/Numbers/7.png differ diff --git a/assets/Sprites/Numbers/8.png b/assets/Sprites/Numbers/8.png new file mode 100644 index 0000000..1938508 Binary files /dev/null and b/assets/Sprites/Numbers/8.png differ diff --git a/assets/Sprites/Numbers/9.png b/assets/Sprites/Numbers/9.png new file mode 100644 index 0000000..b2c09f4 Binary files /dev/null and b/assets/Sprites/Numbers/9.png differ