diff --git a/Alien.py b/Alien.py index 5c38731..2255391 100644 --- a/Alien.py +++ b/Alien.py @@ -39,6 +39,8 @@ class Alien(arcade.Sprite): self.alien_sprite = arcade.Sprite(self.image_source, self.scScale) + + def update(self, x, sign, movedown): if self.alienType == "LA" and self.wait > 0: diff --git a/Main.py b/Main.py index b358d34..d87748e 100644 --- a/Main.py +++ b/Main.py @@ -2,6 +2,7 @@ import random import sys import time import arcade +import Score from Bullet import Bullet from Alien import Alien @@ -76,6 +77,7 @@ class MyGame(arcade.Window): self.rend = 0 self.lives = 3 self.level = 0 + self.score = None # self.overlay_color = (0,255,0,128) self.player_sprite_death = None self.somethingalsi = True @@ -135,6 +137,8 @@ class MyGame(arcade.Window): # aliena.update(None,None,None) self.aliens[b][a] = aliena + self.score = Score(SCREEN_SCALE,DEBUG) + def collisionCheck(self, x1, y1, x2, y2, rx, ry): if abs(x1 - x2) <= rx and abs(y1 - y2) <= ry: return True diff --git a/Score.py b/Score.py index 17ad7ea..748ea91 100644 --- a/Score.py +++ b/Score.py @@ -1,3 +1,5 @@ +import sys + import arcade class Score(arcade.Sprite): @@ -17,3 +19,8 @@ class Score(arcade.Sprite): return self.value def update(self): + valArr = [] + for value in str(self.value): + valArr.append(value) + print(valArr) + sys.exit() \ No newline at end of file