CNSA-266-FP/AlienBullet.py

68 lines
3.1 KiB
Python
Raw Normal View History

2024-04-23 20:14:24 -04:00
import arcade
import random
BULLET_SPEED = 2
class AlienBullet(arcade.Sprite):
def __init__(self, SCREEN_SCALE, DEBUG, x, y):
super().__init__()
self.isAlive = True
self.deBuggin = DEBUG
self.scScale = SCREEN_SCALE
self.i = 0
self.image_source = None
if self.deBuggin:
print("Alien Bullet Spawning")
self.type = random.randint(1,3)
if self.type == 1:
self.image_souce = "assets/Sprites/Bullets/B1.png"
if self.type == 2:
self.image_souce = "assets/Sprites/Bullets/C1.png"
if self.type == 3:
self.image_souce = "assets/Sprites/Bullets/D1.png"
self.bullet_sprite = arcade.Sprite(self.image_source, self.scScale)
self.center_x = x
self.center_y = y
self.count = 0
def update(self):
self.count += 1
self.center_y -= BULLET_SPEED*self.scScale
# if self.deBuggin:
# print(str(self.center_y))
if self.count == 4:
if self.type == 1:
if self.image_souce == "assets/Sprites/Bullets/B1.png":
self.image_souce = "assets/Sprites/Bullets/B2.png"
elif self.image_souce == "assets/Sprites/Bullets/B2.png":
self.image_souce = "assets/Sprites/Bullets/B3.png"
elif self.image_souce == "assets/Sprites/Bullets/B3.png":
self.image_souce = "assets/Sprites/Bullets/B4.png"
elif self.image_souce == "assets/Sprites/Bullets/B4.png":
self.image_souce = "assets/Sprites/Bullets/B1.png"
if self.type == 2:
if self.image_souce == "assets/Sprites/Bullets/C1.png":
self.image_souce = "assets/Sprites/Bullets/C2.png"
elif self.image_souce == "assets/Sprites/Bullets/C2.png":
self.image_souce = "assets/Sprites/Bullets/C3.png"
elif self.image_souce == "assets/Sprites/Bullets/C3.png":
self.image_souce = "assets/Sprites/Bullets/C4.png"
elif self.image_souce == "assets/Sprites/Bullets/C4.png":
self.image_souce = "assets/Sprites/Bullets/C1.png"
if self.type == 3:
if self.image_souce == "assets/Sprites/Bullets/D1.png":
self.image_souce = "assets/Sprites/Bullets/D2.png"
elif self.image_souce == "assets/Sprites/Bullets/D2.png":
self.image_souce = "assets/Sprites/Bullets/D3.png"
elif self.image_souce == "assets/Sprites/Bullets/D3.png":
self.image_souce = "assets/Sprites/Bullets/D4.png"
elif self.image_souce == "assets/Sprites/Bullets/D4.png":
self.image_souce = "assets/Sprites/Bullets/D1.png"
self.count = 0
self.bullet_sprite = arcade.Sprite(self.image_souce, self.scScale)
self.bullet_sprite.center_x = self.center_x
self.bullet_sprite.center_y = self.center_y
def getX(self):
return self.center_x
def getY(self):
return self.center_y